In this workshop we will Design a new, production ready VR game from scratch, together.
Using Unity with tips and tricks on how to develop a visual style, plan out pipelines, achieve desired performance, develop game play, envision soundscapes and every area from beginning to end.
This will be a less technical, more free flow workshop where together we will define our world, or main characters our freedom and rules, our potential for innovation and our possible pitfalls in order to make a great game, harnessing all of the opportunities and challenges that VR game creation presents. We will also discuss and prototype how to put these ideas into action in a technical way to achieve our result.
Bring your ideas, you will need them!
No programming languages required, some very basic knowledge or interest in video game development would be helpful.
Nothing required. Just bring ideas and imagination, be ready to participate in the discussion.